Bandicam makes it possible to record the selected area on a computer screen or in a program that uses graphics technology DirectX / OpenGL. You can perform a video with a high compression ratio, while maintaining video quality closer to the original work. Bandicam provides performance far superior to other programs that have similar functions.
Able to capture videos not only in the DirectX / OpenGL-applications, but in general everything that is happening on the screen
Dimensions of the material being removed is quite fine tuned
Setting the size and quality of the captured video files (including Xvid and MPEG-1 VBR)
Low (relatively) consumption of system resources
A small (relatively) size of the output video
Completion of recording time or file size
Supports recording pause
Built-in utility to repair broken files during recording
Adjust the quality of the captured JPG, BMP and PNG support
Video recording and streaming video games
Recording of WOW, Minecraft, and various Windows programs
MPEG-1, Xvid and MJPEG video codec support
PCM and MPEG-1 Layer II audio codec support
AVI video format (.avi) support
MPEG-1 video codec VBR mode support
Capture streaming video and games
BMP, PNG and JPEG image format support
Continuous image capturing
Management frame rate (FP)
What is new :
- Bandicam now supports the CFR (Constant Frame Rate) option for Adobe Premiere.
- An NVENC available window will pop up when Bandicam starts.
- Improved the hooking compatibility with DirectX10 and DirectX11 games/programs (Toukiden: Kiwami, etc.)
- Other minor bugs fixed.
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